Learning goals

  • that the Internet is a network of connections between computers. These computers are connected by cables.
  • that their own devices, in order to use the Internet, connect to servers through an Internet service provider.
  • understand how you can send a message to someone via the internet and that this message then travels all over the world.


With the classquest, points can be earned for the game. Individually, but also in class. The points the students, who are trained as Cyber Agents through HackShield, collect determine their place in the Honor Roll. The best Cyber Agents stand a chance to win exclusive HackShield prizes or even be honored by the mayor and/or police.

After completing each classquest, which can only be played through a Teacher's Account, you as a teacher will receive a code. The students can enter this code in their individual account, after which they receive points and a Shield. These are reflected in their HackShield account.

In-depth information for this class quest